Episode #75 – Ex-WoW Dev, Alex Brazie, On Monster/Raid/Encounter Design + Blizzard + Classic

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The thrilling trilogy of ex-dev interviews concludes with Monster/Raid/Encounter designer, Alex Brazie!

Listen in as Countdown To Classic rounds out what has been a fascinating run of interviews with former WoW devs about some of the design principles that went into the making of the game.

Highlights Below:

  • In Depth Interview – 2:30
  • Thoughts On John Staat’s WoW Diary – 3:30
  • Alex’s Work On WoW – 6:30
  • What Alex Works On Now – 8:40
  • The Blizzard Employee Guild – 11:05
  • Playing WoW vs. Making WoW – 18:15
  • The Blizzard Guild Adjusts To TBC Raiding – 20:00
  • J. Allen Brack & Others As Raiders – 24:35
  • Do All WoW Staff Love MMO’s? – 27:30
  • Other Games Alex Wanted To Work On – 33:00
  • Geeking Out At Irvine – 35:30
  • Visiting Bill Gates – 41:00
  • Making Monsters In WoW: Monster Design 101 – 47:30
  • Favourite Monster Design – 55:45
  • Naxxramas Design Observations – 1:02:20
  • Four Horsemen Difficulty Design – 1:06:10
  • Post Vanilla Boss Design/Lord Marrowgar – 1:09:15
  • Warlock Overhaul Post Vanilla/Warlock Tanking – 1:12:40
  • Early Impressions Of Warlocks – 1:29:05
  • Event Design & Player Interaction/Corrupted Blood – 1:35:00
  • Corrupted Blood Internal Reactions – 1:37:40
  • Intentions For Protection Paladins – 1:39:10
  • Faction Differences In Raids – 1:43:00
  • The In’s & Out’s Of Monster AI In WoW – 1:48:00
  • Thoughts On The Success/Failure Of Classic – 2:02:25
  • Ex-Blizz Staff Thoughts On Classic – 2:06:05
  • Thoughts On Classic Release Date – 2:07:20
  • Demo vs. Alpha. Beta – 2:11:20
  • How Much Work On Classic Should Be Left? – 2:13:05
  • Should We Expect Changes In Classic? – 2:15:30
  • Signing Off – 2:18:40
  • Show News & Shout Outs – 2:20:35

 

Learn more about game design from Alex @ https://xelnath.com/

Or follow him on Twitter @ https://twitter.com/xelnath?lang=en

Pick up awesome Countdown To Classic show rewards @ Patreon: patreon.com/countdowntoclassic

Or support the show with a tip @ Ko-Fi: https://ko-fi.com/Y8Y3D2TT

Or simply show your support by leaving the show a review at iTunes or by telling a friend!

Directly download here:

http://traffic.libsyn.com/countdowntoclassic/C2C_Episode_75_Final.mp3

Or stream here:

Also listen @ Spotify here (Spotify takes a couple of hours to upload after posting, check back later if not there):

https://open.spotify.com/show/38mHWjscNorJr7OFeNu8X5?si=c6JKxJeSRCeLQPSIlKJL8w

Or @ iTunes (As above, can take a short while to upload after posting):

https://itunes.apple.com/au/podcast/countdown-to-classic/id1352967778

Or @ Stitcher (As above, can take a short while to upload after posting):

http://stitcher.com/s?fid=174762&refid=stpr

Send your Memory Lane stories, Anger Management rants or just say hello to Josh at feedback@countdowntoclassic.com or get in touch on social media:

Twitter: @count2classic

FB/Insta/YouTube: @countdowntoclassic

Add Countdown To Classic on Twitch: @CountdownToClassic

And join the Countdown To Classic Discord here: https://discord.gg/2xJAwNf

One thought on “Episode #75 – Ex-WoW Dev, Alex Brazie, On Monster/Raid/Encounter Design + Blizzard + Classic”

  1. He sums up the problem with modern WoW there “how does the warlock play in the modern raid environment?”. Don’t design the classes around the raids! I take it he’s the guy who ruined Warlock by making DoTs have really short durations?

    Liked by 1 person

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